Monday, October 4, 2010

Environmental Technology-Part 7

The 5th sub-category of Technology is Environmental Technology.
Environmental Technology is study of the processes to control waste, soil erosion, reducing sediment in waterways, conserving water, and improving water quality, artificial ecosystems, and the effects of technology on the development of flora and fauna.
Examples of Environmental Technology are:
Conservation
Synthetic energy
Waste management
Positive Impacts of Environmental Technology are:
Earth – improves quality of life
Disease – reduces chance of disease from bad air and chemicals
Negative Impacts of Environmental Technology are:
Earth – use of technology may hinder life span of the planet
Disease – economical forces the need to make choices that are not easily made
Briefly describe a game that you could do involving Environmental Technology.

Medical Technology-Part 6

The 4th sub-category of Technology is Medical Technology.
Medical Technology is the study of medicine through the use of and advances of technology, such as medical instruments and apparatus, imaging systems in medicine, and mammography.
Examples of Medical Technology are:
Medical instruments and apparatus
Vaccine
Pharmaceuticals
Artificial limbs
Imagining equipment
Ergonomics – the study of designing equipment to fit the human body, its movement & thinking patterns
Positive Impacts of Medical Technology are:
Health – improves quality of life
Disease – research on controlling diseases and their spread is shortened
Negative Impacts of Medical Technology are:
Health – use of technology may hinder life span
Disease – not all cultures embrace use of vaccines and thus disease spreads
Briefly describe a game that you could do using Medical Technology.

Bio-Related & Agricultural Technology-Part 5

The 3rd sub-category of Technology is Bio-Related and Agricultural Technology.
Biotechnology is the application of the principles of biology to create commercial products or processes.
Agricultural Technology is the application of processes that make it possible for food to be available year-round and to conserve resources.
Biotechnology and Agricultural Technology both deal with living things:
Plants
Animals
People
Examples of Bio-related Technology are:
Pharmaceuticals
Artificial limbs
Genetic engineering
Hydroponics
Imaging devices
Cardiovascular devices
Ethics
Examples of Agricultural Technology are:
Agriculture
Food, Fiber, and Fuel
Plant growth
Machines
Production of agricultural products
Transportation of agricultural products
Storage of agricultural products
Positive Impacts of Bio-related and Agricultural Technology are:
  Health – improves quality of life
  Environmental – can produce more food per acre than before
Negative Impacts of Bio-related and Agricultural Technology are:
  Health – Drugs may cause birth defects
  Environmental – Chemicals have found their way into ground water, polluting good drinking water
Briefly describe a game that you could design in this technology sub-category.

Communication Technology-Part 4

The 2nd sub-category of Technology is Communication Technology.
Communication Technology is a process of giving or exchanging information. 
Communication Technology has:
  Streamlined publishing techniques and allows us to produce more accurate drawings
  Expanded entertainment choices
  Enabled us to contact people thousands of miles away
Examples of Communication Technology are:
  Cell Phones
  Computer Aided Drafting
  Video Cassette Recordings
  Internet
  Radio
  Television
  Graphic Arts
Positive Impacts of Communication Technology are:
  CAD – using a computer to generate drawings
  Internet – a means of communicating quickly and inexpensively over long distances
Negative Impacts of Communication Technology are:
  Paper usage – People tend to create and print more documents.
  Internet – People tend to misuse the internet for personal gain.
 Briefly describe a design game that you could do using Communication Technology.

Information Technology-Part 3


The 1st sub-category of Technology is Information Technology.
Information Technology is the process of gathering and storing data to be used in various forms.
Information Technology has:
   Streamlined access to vast sources of information
   Allows us to produce more accurate forms of communication
   Expanded resource choices
   Enabled us to retrieve data in seconds
Examples of Information Technology are:
  Data collected on paper
  Data stored in computers
  Data stored in books
  Data stored in equipment or machines
Positive Impacts of Information Technology are:
Computers – use of a computer to gather data easily and store
Internet – using to store information for easy access
Negative Impacts of Information Technology are:
Obsolescence – machines need to be maintained and upgraded
Internet – information is not always accurate or reliable
Briefly describe a design game that you could do using Information Technology.

Getting Our Needs and Wants Met Through Technology-Part 2

Technology addresses human needs and wants.

What are human needs?
Physical Needs
  Basic Shelter
  Basic Clothing
Biological Needs
  Water
  Food
Psychological Needs
  Family
  Friends

What are human wants?
Physical Wants
  Nice House
  Nice Car
  Nice Clothes
Biological Wants
  Fresh Water
  Fancy Food
  Healthy Living
Psychological Wants
  Talk with Family
  See Friends
  Entertainment
How does Technology address human needs and wants?
Through the use of the technology subcategories (that I listed in my last blog), often the meeting of human needs and wants is accomplished.
Can you think of other needs and wants that technology addresses? If so, list some.

Technology vs. Science-Part 1

Since our games are going to be in the S.T.E.M. genre, which is Science, Technology, Engineering, and Math, I want to explain what technology is and how it and science are alike and different. 
The definition of technology is the process by which humans modify nature to meet their needs and wants. 
Technology is the study of our human made world and deals with "what can be." Science is the study of our natural world and deals with "what is."•
Technology is made up of the following sub-categories:
Information 
Communication 
Bio-related and Agriculture 
Medical 
Environmental 
Production:
  Manufacturing
  Construction 
Transportation 
Energy and Power
Science is made up of the following sub-categories:
Earth Science 
Biology 
Chemistry 
Physics 
Astronomy 
Other specialty areas: 
  Quantum Physics 
  Computer Science 
I'd like to hear your comments on the above information, especially in relation to what technology is. Did you know that technology includes all those sub-categories? If yes, explain how you knew. If no, what did you think technology was?