The class is trying to finalize their game demos so that they can present them. The biggest task is to keep everyone focused on their game demos. It's that time of year when students tend to want to slack off. We will complete the demos.
Sunday, April 15, 2012
Saturday, March 31, 2012
See the new Bully movie
wwwthebullyproject.com
Rating: R · Genre: Documentary · Run time: 1 hrs 34 min
Rating: R · Genre: Documentary · Run time: 1 hrs 34 min
Synopsis: Following 5 kids and families over the course of a school year, stories include 2 families who have lost children to suicide and a mother awaiting the fate of her 14-year-old daughter who has been incarcerated after bringing a gun on her school bus. With an intimate glimpse into homes, classrooms, cafeterias and principals' offices, offering insight into the often cruel world of the lives of bullied children. As teachers, administrators, kids and parents struggle to find answers, the dire consequences of bullying through the testimony of strong and courageous youth is examined. Through the power of their stories, the film aims to be a catalyst for change in the way we deal with bullying as parents, teachers, children and society as a whole. …
Spring Break
Our spring break is from 3/31/12 to 04/10/12. Please everyone rest and come back prepared to finish your game demo and to present it in April.
Game Demos
Over spring break, I will request two dates for our class to present their game demo presentations. Upon receiving my request, they will assign a gaming professional to review our team pages and game demo files for all teams in our class. Feedback will be posted on the Talk tab of each Team page within 1-3 days of the requested start date. Please be aware of this and watch for comments and suggestions.
Monday, March 5, 2012
Adding Scene Reminders
I've noticed that students are not listening to the tutorial videos for Adding Scenes, even after we reviewed the instructions for this lesson. If you do not have labels for each scene, create them. If you do not have a folder for each scene, create it. If you do not have nine keyframes for each scene, insert them. For example, GameIntro should be from Keyframes 1 through 9. When you finish all 12 scenes, you should have 119 keyframes.
As you are aware, I have downloaded a game demo example for you to refer to when you are working on your Adding Scenes. I will have the Game Demo open and available for you to see during each of your Globaloria classes.
As you are aware, I have downloaded a game demo example for you to refer to when you are working on your Adding Scenes. I will have the Game Demo open and available for you to see during each of your Globaloria classes.
How's Your Globaloria Game Going?
How's your Globaloria game going? Can you identify with any of these photos? Remember it's just temporary. Hang in there. You can do it!!
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